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Barrels of fun addon
Barrels of fun addon













Not unless someone makes a version of this in ZScript, as every monster/item/projectile needs to call a script to be included in the card system. Would you be willing to use custom skins for monster types that are affected by the cards? So, for instance, when the cards make Imps fire Mancubus fireballs, the Imps would have a custom appearance from, say, Realm 667.

barrels of fun addon barrels of fun addon

You said you had to replace or tweak every monster in Doom 2 for the mod to work. How many cards are there in the mod at the moment?ģ.

barrels of fun addon

Are the player's weapons affected? If not, would it be possible to play this with weapon mods that don't touch anything but weapons?Ģ. Yebudoom wrote:A couple of questions/requests:ġ.















Barrels of fun addon